Teens' Digital Play

Teens know that gaming isn’t the antisocial activity it’s sometimes thought to be. Gaming is about cooperation and competition, not to mention the perfect way to sharpen and showcase skills like problem-solving and goal-oriented thinking. And — duh — having fun with others, which we do all the time at Circle "C" and Club O2. Have a seat, grab a controller and journey your way through vivid electronic worlds, whether you’re flying solo… or with a new friend as your ‘Player 2.’

The Details

Age Range: 12-17
Cost: Included with cruiseIncluded

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